Banner for Micro-Seminar: What’s Hot in Videogames Right Now PART ONE

Micro-Seminar: What's Hot in Videogames Right Now PART ONE

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Class / Seminar Academics Welcome Experience

Back to Welcome Week Micro-Seminars 2024

Thu, Aug 22, 2024

3 PM – 4:30 PM PDT (GMT-7)

Private Location (register to display)

13
Registered

Registration

Details

Micro-Seminars have two parts. Attendance to both parts is required. Registering for the PART ONE session will automatically enroll you in the PART TWO session on Friday.

Part 1: Thursday, August 22, 2024 from 3:00 – 4:30 pm (PST)
Part 2: Friday, August 23, 2024 from 10:00 – 11:30 am (PST)

This seminar will be an interactive discussion of What's Hot in Videogames Right Now in industry, culture, and the university. We will discuss and debate the topic from the perspective of trends in videogame products, design techniques, and advice to students seeking to prep for success in game design courses. In addition we will talk about diversity and inclusion in games and the evolving state of “bro culture” in game industry.

Day 1 Agenda Meet and Greet / Socially Awkward Icebreaker Lenses on What’s Hot in Video Games x7 / discussion What you will learn at USC Games Interactive Exercise: Make X Into a Game Ninja Dev Techniques for those Wishing to Build a Career in Games Optional: QuanticFoundry’s Gamer Motivation Survey

Day 2 Agenda Designing Engaging Experiences - Flow Theory - Intrinsic Motivation – Autonomy, Competence, Relatedness - Nine Principles of Community Design Interactive Exercise: Make X a Better Game Discussion: Review / Discussion / Gossip re the 5 Most Interesting Game Dev Techniques and Happenings in Industry Ask Me Anything Optional: Interesting People Exercise

Target Audience: Students interested in making games, playing games, and being part of the game community at USC

Lead By: Professor Chris Swain

Chris Swain is a game designer, startup founder, and USC professor. He co-founded the Electronic Arts Game Innovation Lab at USC and was one of the original game faculty at the university. Chris has led over 50 games in industry for companies that include: Microsoft, Sony, Disney, Activision, Warner Brothers, and many others. His projects have won dozens of design awards. His thesis students have gone on to win multiple Game of the Year Awards in industry. In 2021, Chris co-founded Proof of Learn, Inc. which raised $15M to make Metacrafters a social learning / game community built using Web3 principles and blockchain technology. Chris writes about games and speaks at events around the world including at GDC, E3, SIGGRAPH, Korean Game Conference, University of Tokyo, Cambridge University, The Sorbonne, Harvard University, MIT, and many others.

Agenda

Past Events

Fri, Aug 23, 2024
10:00 AM – 11:30 AM
Private Location (register to display)
Micro-Seminar: What's Hot in Videogames Right Now PART TWO

Micro-Seminars have two parts. Attendance to both parts is required. Registering for the PART ONE session will automatically enroll you in the PART TWO session on Friday.

Part 1: Thursday, August 22, 2024 from 3:00 – 4:30 pm (PST)
Part 2: Friday, August 23, 2024 from 10:00 – 11:30 am (PST)

This seminar will be an interactive discussion of What's Hot in Videogames Right Now in industry, culture, and the university. We will discuss and debate the topic from the perspective of trends in videogame products, design techniques, and advice to students seeking to prep for success in game design courses. In addition we will talk about diversity and inclusion in games and the evolving state of “bro culture” in game industry.

Day 1 Agenda Meet and Greet / Socially Awkward Icebreaker Lenses on What’s Hot in Video Games x7 / discussion What you will learn at USC Games Interactive Exercise: Make X Into a Game Ninja Dev Techniques for those Wishing to Build a Career in Games Optional: QuanticFoundry’s Gamer Motivation Survey

Day 2 Agenda Designing Engaging Experiences - Flow Theory - Intrinsic Motivation – Autonomy, Competence, Relatedness - Nine Principles of Community Design Interactive Exercise: Make X a Better Game Discussion: Review / Discussion / Gossip re the 5 Most Interesting Game Dev Techniques and Happenings in Industry Ask Me Anything Optional: Interesting People Exercise

Target Audience: Students interested in making games, playing games, and being part of the game community at USC

Lead By: Professor Chris Swain

Chris Swain is a game designer, startup founder, and USC professor. He co-founded the Electronic Arts Game Innovation Lab at USC and was one of the original game faculty at the university. Chris has led over 50 games in industry for companies that include: Microsoft, Sony, Disney, Activision, Warner Brothers, and many others. His projects have won dozens of design awards. His thesis students have gone on to win multiple Game of the Year Awards in industry. In 2021, Chris co-founded Proof of Learn, Inc. which raised $15M to make Metacrafters a social learning / game community built using Web3 principles and blockchain technology. Chris writes about games and speaks at events around the world including at GDC, E3, SIGGRAPH, Korean Game Conference, University of Tokyo, Cambridge University, The Sorbonne, Harvard University, MIT, and many others.

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