Micro-Seminar: Polish and Eastern European Video Game Industry - Cultural Analysis. PART ONE
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Back to Welcome Week Micro-Seminars 2024
Thu, Aug 22, 2024
3 PM – 4:30 PM PDT (GMT-7)
Private Location (register to display)
Registration
Details
Part 1: Thursday, August 22, 2024 from 3:00 – 4:30 pm (PST)
Part 2: Friday, August 23, 2024 from 10:00 – 11:30 am (PST)
Over the last few years, Eastern Europe has emerged as one of the video game industry centers. In our seminar, we will analyze what it means for the region and industry, and discover the cultural background of this technological and economic phenomenon.
Students will gain multidisciplinary knowledge of Eastern Europe, its history, and arts. As well as learn the skill of complex interpretation and analysis of a video game as a cultural text. We will also discuss internship and job prospects related to the topic.
Day 1. How to "read" a video game? Role of games in Humanities. Role of narrative in games. Literature and gaming.
Day 2. Eastern Europe and the game industry Case studies - CD Projekt Red, Acid Wizard Studio Career and business opportunities
Target Audience: Anyone interested in games and/or Eastern Europe, Poland, Russia.
Lead By: Professor Andrzej Brylak
Andrzej Brylak is a USC lecturer in Polish studies teaching Polish language, literature, and culture. His primary field of research is Polish and Eastern European modernity, especially in the post-WW2 context. Andrzej Brylak’s research focuses on Interwar Poland, Stalinist Gulag, and Modern Israel and employs discourses such as biopolitics, Jewish and Christian theology, disability studies, and psychoanalysis. He is also interested in video games in the context of Poland and Eastern Europe.
Agenda
Past Events
10:00 AM – 11:30 AM
Micro-Seminars have two parts. Attendance to both parts is required. Registering for the PART ONE session will automatically enroll you in the PART TWO session on Friday.
Part 1: Thursday, August 22, 2024 from 3:00 – 4:30 pm (PST)
Part 2: Friday, August 23, 2024 from 10:00 – 11:30 am (PST)
Over the last few years, Eastern Europe has emerged as one of the video game industry centers. In our seminar, we will analyze what it means for the region and industry, and discover the cultural background of this technological and economic phenomenon.
Students will gain multidisciplinary knowledge of Eastern Europe, its history, and arts. As well as learn the skill of complex interpretation and analysis of a video game as a cultural text. We will also discuss internship and job prospects related to the topic.
Day 1. How to "read" a video game? Role of games in Humanities. Role of narrative in games. Literature and gaming.
Day 2. Eastern Europe and the game industry Case studies - CD Projekt Red, Acid Wizard Studio Career and business opportunities
Target Audience: Anyone interested in games and/or Eastern Europe, Poland, Russia.
Lead By: Professor Andrzej Brylak
Andrzej Brylak is a USC lecturer in Polish studies teaching Polish language, literature, and culture. His primary field of research is Polish and Eastern European modernity, especially in the post-WW2 context. Andrzej Brylak’s research focuses on Interwar Poland, Stalinist Gulag, and Modern Israel and employs discourses such as biopolitics, Jewish and Christian theology, disability studies, and psychoanalysis. He is also interested in video games in the context of Poland and Eastern Europe.